GAME DEVELOPER AND RESEARCHER, FOCUSING ON SOCIAL IMPACT GAMES, EXPERIENCE DESIGN, PLAY AND MENTAL HEALTH ACTIVISM.
Some of her research and development work includes:
Doris C. Rush was a Assistant Professor for game design at DePaul University in Chicago. Working on the paper “Games about Mental Health – Designing the Experience of “What It’s Like”” The paper consists of designing four short games about various mental illnesses. The aim of each game is to increase understanding, empathy and eliminate stigma and isolation.The work received a silver award in the 2014 International Serious Play Awards.
ARTICLE: http://www.fdg2014.org/papers/fdg2014_demo_10.pdf Games: http://fortherecords.org/
In her Post Doctoral work at GAMBIT Game Lab she co developed “Elude” a game created to elaborate on the deeper effects of depression. The goal with making the game was to raise awareness and understanding for people surrounding anyone with a Mental Illness. The game hopes to remove the stigma that depression is simply ‘sadness’ and teach that it is more of a complex hopelessness feeling, with a failure to be able to connect with the outside world.
Rusch Co-wrote “Games about LOVE and TRUST? Harnessing the Power of Metaphors for Experience Design”