One of the reasons why people avoid Mental Health services when they need them is the Stigma that surrounds it. Many people face the wrong ‘label’ of mental illness and the harm it brings. The Stigma has two kinds of effects, the effect on your self-esteem and the effect on social opportunities. Patrick Corrigan in “The American psychologist” journal says
“recommendations are reviewed for ongoing research that will more comprehensively expand understanding of the stigma–care seeking link. Implications for the development of antistigma programs that might promote care seeking and participation are also reviewed”
If within psychology there is a gap for a system to efficiently decrease the Stigma surrounding Mental Health, then I believe Game Based Learning or Serious Gaming may be the answer.